Day #3 : Refactor
IsoMapper » Devlog
It was a lazy Sunday for me, so decided to refactor the project instead of adding new features. It was anyways getting out of hands due to poor project structure. So it was the best time to restructure all the directories as well. I also managed to added re-sizable panels for editable parameters. It is still rough around the edges, but I'll leave it for the future me to figure out.😅
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IsoMapper
An isometric tile map creation tool for Flame engine
Status | In development |
Category | Tool |
Author | DevKage |
Tags | flame-engine, Isometric, Tilemap |
Languages | English |
More posts
- Day #7 : Deadline!!!Jul 28, 2022
- Day #6 : Paint tilesJul 24, 2022
- Day# 5 : Map parametersJul 08, 2022
- Day #4 : Sliced tilesJul 06, 2022
- Day #2 : Spritesheet slicerJul 02, 2022
- Day #1 : Initial setupJul 01, 2022
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