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Devlog
Submission to Accountability Jam: July 2022
IsoMapper
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Devlog
Day #7 : Deadline!!!
July 28, 2022
by
DevKage
Today is 29th July. I had completely forgotten that the submission date is 29th, and not 31st. There were some more features that I wanted to add and also do some testing before releasing the executab...
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Day #6 : Paint tiles
July 24, 2022
by
DevKage
This post is coming after a very long time since last one. I kinda got busy with some other things in between and wasn't able to work on this project at all. But finally, I was able to wrap up all the...
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Day# 5 : Map parameters
July 08, 2022
by
DevKage
Finally, I have started working on the core feature of this project, the isometric tilemap! Today I was able to add editor controls for basic map properties like the number of rows and columns. It is...
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Day #4 : Sliced tiles
July 06, 2022
by
DevKage
Well technically it wasn't day 4 cause I took a break for 1-2 days since last update. But still, it was the 4th day of me working on this project. This time I added the actual editor which will allow...
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Day #3 : Refactor
July 03, 2022
by
DevKage
It was a lazy Sunday for me, so decided to refactor the project instead of adding new features. It was anyways getting out of hands due to poor project structure. So it was the best time to restructur...
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Day #2 : Spritesheet slicer
July 02, 2022
by
DevKage
Today was a great day for this project. Since it was Sunday, I had a lot of time to work on this. First I got a simple file picker working in IsoMapper. Tbh, it was just a matter of searching the corr...
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Day #1 : Initial setup
July 01, 2022
by
DevKage
Since I have started this project as part of Accountability Jam: July 2022 , I thought it would be good to record my progress as part of these written devlogs. I am not sure if I'll be able to continu...
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